Blog Post 8: Final Project

For my final project, I will be doing a presentation and demonstration in speedrunning. I've become interested in the technical and inner workings of the process, and how much people get invested in this sort of hobby. From the outside looking in it looks super difficult to get into, but if you pick games that have short run-times, it can actually get really addicting!
I want to show how easy it is to get into doing runs, and how friendly the community is. There's tons of resources out there, free tools, and friendly people who are more than happy to help folks ease into learning how to speedrun any given game. Its so cool to see how whole communities form over not just speedrunning, but speedrunning a specific game. It's such an interesting niche of gaming culture.
Not only that, but its interesting to watch how streaming has both helped and hindered the development of speedrunning as a whole. While it has brought people together and helped runners make an audience for themselves, there's also the risk of some of those runners becoming egotistical due to their popularity, but such is human nature.
I intend to dive into the process of setting up for a run, and just how my personal learning curve went. And by showing a snippet of me learning to run the game faster and faster run by run, people can watch me improve in real time! Its a window into the world of speedrunning through my experiences, which I think is a lot more interesting than just listing facts about the history or development of these runs.
(I'm not sure if the prototype was due today, so I've added the rough draft of the presentation here as the alpha. The presentation bit is 10 minutes long as it should be, and the run demonstration is 25 minutes long, but I hope to capture the same section of the game within 5 minutes for the final recording, or show a smaller portion if necessary. Just so you don't watch 25 minutes of me being frustrated!)
Comments
Post a Comment