Blog Post 6: Video Game Prototype

Our game comes under the title of Sneaky Sphinx, and is a 2d platformer where you play as Sheera, a sphinx breaking into a ruin and taking the artifact that lies within. She will have to avoid stone guardians, on the prowl and in the sky, who won't think twice about kicking her out! Confront them with your versatile wings or find a safe route around your enemies. Controls are simple: arrow keys or wasd to move and x to attack (attack has not been implemented to the build yet). That is the vision of the game, however so far it has only progressed art-wise, such as the enemy animations showcased above. We have major issues with setting up the enemy AI and having the camera move vertically, which is really the two big roadbloacks to constructing the levels. We also had some collision issues with the new tiles, but a little bit of tweaking seemed to fix the issue. For now, we really want to get both enemies to prowl scripted areas, but something see...